# Material Isotopes
- [[Carbon|Ash]] - P(O) **Grey Pigment**
- [[Air]] - A(W)
- [[Air|Azure]] - A(B) **Blue Pigment**
- [[Lightning|Bolt]] - E(R)
- [[Brimstone]] - P(Y)
- [[Earth|Clay]] - G(Y)
- [[Ice|Cocoon]] - C(R)
- [[Lightning|Current]] - E(T)
- [[Earth|Dirt]] - G(W)
- [[Air|Dust]] - A(O)
- [[Air|Ether]] - A(P) **Purple Pigment**
- [[Carbon|Ember]] - P(G) **Black Pigment**
- [[Fire]] - P(W)
- [[Fire|Flare]] - P(T) **Red Pigment**
- [[Air|Flash]] - A(G) **Green Pigment**
- [[Lightning|Fluxion]] - E(G)
- [[Ice|Frost]] - C(B)
- [[Water|Gel]] - H(T)
- [[Ice]] - C(W)
- [[Earth|Loam]] - G(G)
- [[Lodestone|Lode]] - E(B)
- [[Chalk|Lime]] - H(B) **White Pigment**
- [[Lightning|Lux]] - E(Y)
- [[Earth|Ochre]] - G(O) **Orange Pigment**
- [[Oil|Oil]] (Kernetic) - H(Y)
- [[Protolith|Petra]] - G(B)
- [[Lightning|Plasma]] - E(P)
- [[Air|Pneuma]] - A(T)
- [[Air|Rime]] - C(P)
- [[Salt]] - H(O)
- [[Earth|Sand]] - G(P)
- [[Silk]] - C(Y)
- [[Lightning|Spark]] - E(O)
- [[Ice|Snow]] - C(O)
- [[Tin]] - P(B)
- [[Quartz|Silica]] - C(T)
- [[Air|Steam]] - P(P)
- [[Water]] - H(W)
- [[Lightning|Volt]] - E(W)
- [[Zircon]] - C(G) **Yellow Pigment**
# Phenomenon Isotopes
## Beam - A(Y)
Beam is a directional ray of energy that can be guided by certain materials. Beams vary in width, often dependent on the summoner, with a maximum diameter of two meters. Beams exist for five seconds, before its diameter shrinks into nothingness. When manifested simply, Beams consist of harmless low light energy.
## Blaze - P(R)
Blaze is a combustion the size of a small campfire. It burns without fuel for about a minute before it disperses.
## Gale - A(R)
Gale is a violent torrent of wind that bellows through its environment in a swirling frenzy. Under normal circumstances, a summoned gale will last for about 30 seconds.
## Spigot - H(R)
Spigot is a phenomenon in which a volume of approximately 12 liters of water is poured from a circle of origination approximately 30 mm in diameter.
## Spout - H(G)
Spout is a jet of water streaming in one single direction. When invoked simply, it lasts for only about two seconds, leaving behind enough water to cover two square meters.
## Terra - G(T)
Terra is a phenomenon that takes the form of a root system made of earth, spreading from its point of origin. It spreads organically outward through solids, covering the distance of a cubic meter. By itself, it is simply a tripping hazard, but Terra is capable of transforming its environment when present in more complex gestalts.
## Tremor - G(R)
Tremor is phenomena that causes a strong shaking and vibration within an item it occupies. When created outside of any object, tremors travel through the air itself, in a variance known as a **Shockwave**. Tremors typically last for about 18 seconds. It can break solid but brittle elements such as ice or sediment, but will be absorbed by softer elements, such as clay or water.