# Description
Blind inflicts **disadvantage** on all melee attack rolls. Ranged attacks are impossible to land under normal circumstances, and any action that requires sight fails. **Dodge Rate** is also unusable, without another ability to give full awareness of surroundings.
Resolves when obstruction clears, or else resolves within 6 seconds, or two conflict rounds. Blind can be avoided by having a sight reserve that is not restricted by the source of affliction.
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# Classifications
- #Status
- #Affliction