# Introduction Attributes are common tags and modifiers for items and entities within the game. Sometimes they have no innate gameplay purpose, and only exist to be referenced by other game elements. Sometimes they have modifying properties and change the functionality or abilities of what they are assigned to. There are many types of attributes, and it is a good rule of thumb to be familiar with the most common attributes. # Attribute Types - [[Entity Size and Weight]] - [[Taxonomy]] - [[Item Attributes]] - [[Equipment Attributes]] - [[Article Components]] - [[Weapon Attributes Glossary]] - [[Ability Attributes]] - [[Damage Attributes Glossary]]