# Description
Melee attacks in this position are at disadvantage, and melee attacks against a prone character have [[Advantage]]. It also imposes Disadvantage on physical and magical ranged attacks against the prone character. Speed is halved for the duration.
Prone may be entered into as a stance as a free action/reaction, or be inflicted as an Affliction by an attack. Either way, the condition is persistent until ended with [[Shift Stance]]