# Introduction A Hold is a key gameplay element to Markhor Spire. Holds are set areas with puzzles, dungeons, and combat encounters that must be cleared for some great reward. Holds have different classifications based on layout and design. - Temples - Fortresses - Dungeons - Keeps - Gauntlet - Ruins # Gauntlet Gauntlets are holds that have consecutive challenges with little or no deviation from the single path to the climax.