# Weaponry The scouts of Aldbine are nimble in the forest, and typically avoid fights when they can. When pressed however, their attacks are nimble and difficult to avoid. Their combat style specializes in the following weapons: - [[Recurve Bow]] - [[Straightbow]] - [[Crossbow]] - [[Shortsword]] - [[Knife]] - [[Dirk]] - [[Rondel]] - [[Buckler]] - [[Cuigmear]] - [[Hirschfang]] You increase your attack rolls by your Scout Aspect level when wielding these weapons. Your proficiency with these weapons is equal to your Scout Aspect level, if it is the highest applicable proficiency modifier for the weapon class. This proficiency does not stack or add to any other proficiency bonuses. # Fields The Aldbine Scout aspect improves in the following fields when chosen: - Archery - Daggery ## Archery Facets - [[Aldbine Accuracy]] - [[Quick Draw]] - [[Curved Shot]] - [[Steady Aim]] - [[Sniper's Game]] - [[Volley]] - [[Follow Up]] - [[Sylvan Speedshot]] - [[True Strike]] - [[Watchful Eye]] - [[Dispelling Shot]] - [[Proficient Reload]] ## Daggery Facets - [[Dagger Discipline]] - [[Eye Gouge]] - [[Wrist Intercept]] - [[Dagger Disarm]] - [[Fluid Grip]] - [[Twice Counter]] - [[Wrist Control]] - [[Oppressive Trip]] - [[Guarded Control]] - [[Practiced Thrower]] - [[Spinning Blade]] - [[Powerful Propulsion]] - [[Stopping Slice]]