# Alchemy Set I
This equipment enables the mixture of Liquids, the grinding of Solids into Powders, and the dissolvability of Solids and Powders into Liquids. This set only allows for Liquids, Solids, and Powders to be used in compounds. This set is limited to activating only Tier I and Tier II effects.
## Statline
- [[Items and Inventory|Quality]]: 2*
- Average Market [[Aldbine Economy|Price]]: 2 Tetracles
- Material: [[Glass]]
## Properties
- [[Item Property Glossary|Brittle]]
## Advanced Properties
Tier 2 effects can only be activated with an [[Alchemy]] Proficiency of 2.
# Alchemy Set II
In addition to the abilities of Alchemy Set I, you may now use Gases in your compounds. Additionally, you may boil Liquids into Gases, purify Liquids and Powders, condensate Gas into Liquid, and press pure Powders into Liquids. This set can activate effects up to Tier IV.
## Statline
- [[Items and Inventory|Quality]]: 3*
- Average Market [[Aldbine Economy|Price]]: 2 Pentacles
- Material: [[Glass]], [[Copper]]
## Properties
- [[Item Property Glossary|Brittle]]
## Advanced Properties
Tier 2 and 3 effects can only be activated with an [[Alchemy]] Proficiency of 2.
Tier 4 effects can only be activated with an [[Alchemy]] Proficiency of 3.
# Alchemy Set III
In addition to the abilities of Alchemy Set II, Plasma may also be used as an ingredient in your compounds. You may harden Plasma into a Solid or coax it into a Liquid. This set allows all six Tiers of effects to be activated.
## Statline
- [[Items and Inventory|Quality]]: 4*
- Average Market [[Aldbine Economy|Price]]: 2 Hexacles
- Material: [[Glass]], [[Copper]], [[Silver]]
## Properties
- N/A
## Advanced Properties
Tier 2 and 3 effects can only be activated with an [[Alchemy]] Proficiency of 2.
Tier 4 and 5 effects can only be activated with an [[Alchemy]] Proficiency of 3.
Tier 6 effects can only be activated with an [[Alchemy]] Proficiency of 4.