# Attributes
- Passive
# Description
Character is immune to the [[Surprised]] affliction. Through the smallest of hints, the character can predict the movements of guards and patrols with precision, giving them plenty of time to adapt. They also can sense the presence of beings around corners, doors, thin walls, and even in the dark by a detection range of (2 + Instinct) meters, and they can tell whether the being is friendly, neutral, or antagonistic to their cause, and whether the being is a combatant or noncombatant.